OmniVerse BBS
Playomniversebbs.com:3237
84 online · live
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OMNIVERSEBBS
·· the bulletin board ··
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NODE omniversebbs.com :3237ONLINE 84REALMS MajorMUD · HellaMUD · OmniMUDSTATUS ONLINE
#001★ PINNEDSYSOPDec 31, 2025

Welcome to OmniVerse BBS — three realms, one community

OmniVerse BBS is live — three MajorMUD realms, one community. Connect any MUD or telnet client to omniversebbs.com port 3237, or grab MegaMUD from the File Library above.
MajorMUD — the classic, unmodified (v1.11p)
• Original experience and shop rates
• No PVP
• Sys gotos
• 3 character limit at a time
• No Limiteds
• Bard quest cloak spell fixed (was broken in stock WCC)
• Dragon hide drops 1% for all dragon types except hatchlings
• Masks equip to the face slot, not the ear slot
• Level 10 quest weapons and level 40 quest cloaks — spell uses increased to unlimited
HellaMUD (Edited)
• Monster experience boosted ~3× for faster leveling
• Aged titan trains you all the way to level 100
• Shop gear almost always in stock
• PVP ±5 levels
• Sys gotos
• No Limiteds
OmniMUD (Edited)
• 8 new playable races: Ogre, Troll, Dragonborn, Emberborn, Duergar, Orc, Neblin, Tengari
• Every shop item always in stock
• Aged titan trains you all the way to level 100
• Silvermere Teleport Talisman (casts Silvermere Recall) — more talismans on the way
• PVP ±10 levels
• Sys gotos (while more talismans are added)
• No Limiteds
• Masks equip to the face slot, not the ear slot
Every realm runs MUDQOL and shares one gossip channel — see the bulletins below.
──[ F : FILE LIBRARY ]──
MegaMUD Character ManagerOMNIVERSE APP · v1.6.1UPDATE
Run it on MegaMUD 2.1 — richer character data, and future releases are built against itgrab it here
Run a dozen MegaMUD characters from one window. Each session becomes a tab, the way pages do in a browser — drag a MegaMUD window in to dock it, drag a tab away to put it back on the desktop, drag along the strip to reorder. A separate monitor lists every session on the machine, docked or not, with its character, class, BBS, state and XP rate, refreshed live.
▸ LATEST UPDATEfull changelog →
v1.6.1Much lighter, much quicker. MegaMUD 2.1 plug-in support — live character data, bridged statistics and history, and a command bar in every session. This release is a performance pass on top: far lighter on your processor, and everything reacts quicker.
  • Your sessions are safe. A docked MegaMUD is never modified or made a child of the manager, so nothing that happens to the manager can close it — closing the manager just hands every session back to the desktop.
  • Open a character straight from MegaMUD's own files — no host, port or name to type; characters from every MegaMUD install merge into one list. Or dock a session you started yourself by dragging its window in.
  • Live monitor (Ctrl+M): character · class · BBS · state · XP rate. Pick a session to bring its tab up; drag a tab off to release it — still connected, still playing, title bar and menu intact.
  • Windows 10+ 64-bit · needs your own copy of MegaMUD (not included) · installs per-user, no admin rights.
Built on the fly — this one is vibe-coded: written as I go and shipped as it comes together, with the kinks still being worked out. I think it's genuinely useful already, and I appreciate everyone who has found it so. Feedback and bug reports to the SYSOP — all of it welcome.
Already have it? Run this installer over your current install — settings, saved profiles and open tabs are kept; nothing to uninstall. Unsigned installer: Windows will warn — choose More info → Run anyway. MIT-licensed; MegaMUD is not included.
44.9 MB(236 downloads all-time · 49 this build)▼ GET · setup
Toolshosted elsewhere
MegaMUD 2.1CLIENT
The MajorMUD auto-play client. 2.1 refreshes the databases to v1.11p and ships Winterhawk's paths with map and room numbers, and it's where the plug-in support arrives — worth the move. New install: take Stock. Coming from 2.0: take Core Files Only and drop it over your install, which avoids the room conflicts a full package causes. By syntax53.
latest
▼ GET ↗
MajorMUD Explorer 2.3.3EXPLORER
Browse the game data — character builder, spell + equipment analysis, monster sims, XP rates, maps. Loads the world databases below. By syntax53.
latest
▼ GET ↗
World databases.mdb · for MajorMUD Explorer
MajorMUD.mdb · v1.11p · WCC
The classic — unmodified stock v1.11p · No PVP · No Limiteds.
(downloaded 252 times)
10.5 MB
▼ GET
HellaMUD.mdb · edited · WBB
~3× monster XP · shops almost always stocked · No Limiteds · PVP ±5.
(downloaded 245 times)
10.5 MB
▼ GET
OmniMUD.mdb · edited · WDD
8 new races · full shop stock · Silvermere Talisman · No Limiteds · PVP ±10.
(downloaded 242 times)
10.5 MB
▼ GET
Open a world database in MajorMUD Explorer to browse that realm's rooms, monsters, and items.

About the realm. Who runs this, what we've built, and how to help with the running costs if you'd like to — read more.

──[ M : MESSAGE BASE · ANNOUNCEMENTS ]──
MUDQOL build 529 is installed.
Swarm
An enhanced regen mod targeting 25% lair density, with enhanced party spawn mechanics. It ran for
about an hour, turned up a couple of issues, and is off again. If you see anything out of whack that
may have spawned during that window, report it. It goes back on after the fixes.
Coinbag
Coin Handling now works like mana: it regenerates and accumulates. Everyone still has an invisible
coinbag, but you invoke it with use coinbag. Each use costs 11 Coin Handling points.
A high int/charm character regenerates about 99 points a day, worth about 9 uses. An elf with base
int/cha regenerates about 17 points a day, so one exchange some days and two on others. A hogre with
base stats never reaches 11. The median target is about 3 uses a day for a mid level character.
A periodic message tells you when you have coins worth rolling up and enough handling to do it.
• You deftly sort through your coins! — it worked
• You fumble through your coins but can't seem to sort them yet. — not enough skill
• Your coins are already in order. — nothing to sort, no points spent
• You sense your coin purse could use some tidying. — the clue
Item use
Item use is now gated by the engine's 5 second energy tick. One distinct item, once per combat round.
Experience curve
The experience multiplier is configurable per level per realm, and is set to stock multipliers by
default. help exp now shows the trainer, cost, multiplier and per level experience, and
help exp ## shows more levels than the default view. The maximum levels before training has gone
from 16 to 32.
Armour scale
Active. Silk and leather scale up to 1.10x, chain and scale stay at 1.00x, and plate scales down to
0.90x.
Combat tuning
Active. K=135, to complement the armour scale. The formula in game is
hit% = 100 - 135 × DV² / AV²
— OmniVerse BBS · press [G]oodbye to disconnect —